Structures
What is a structure
If you start programming code in C++ you'll sooner or later be facing a situation in which you'll need to store coherent data in a structured way. This is where structures come in place...
A structure is basically a user-defined datatype which consists of other datatypes like int, char, etc. ...
Defining a structure
//This is how you'll usually define a structure
using namespace std;
struct MyOwnStructure { // keyword "struct" followed by a name, followed by braces containing the datatypes you like, followed by a semicolon
int property_one;
int property_two;
char property_three;
bool property_four;
//...
};
Using a structure
int main (void) {
MyOwnStructure demo1; //Declare demo1 of type MyOwnStructure
MyOwnStructure demo2; //Declare demo2 of type MyOwnStructure
//set demo1's with values
demo1.property_one = 1;
demo1.property_two = 2;
demo1.property_three = 'a';
demo1.property_four = false;
//set demo2's values
demo2.property_one = 3;
demo2.property_two = 4;
demo2.property_three = 'b';
demo2.property_four = true;
cout << "Demo1: " << demo1.property_one << demo1.property_two << demo1.property_three << demo1.property_four << endl;
cout << "Demo2: " << demo2.property_one << demo2.property_two << demo2.property_three << demo2.property_four << endl;
/*
Will output
Demo1: 12a0
Demo2: 34b1
*/
return 0;
}
Exercise
- Create a structure named "person" with the following fields
- name (should be string)
- age (should be int)
- do_programming (should be bool)
- declare two objects "p1" and "p2" of your structure's datatype
- set the values for "p1" as follows:
- name: alice
- age: 20
- do_programming: true
- set the values for "p2" as follows:
- name: bob
- age: 18
- do_programming: false
- "cout" their informations in the scheme "name (age)" => e.g. tim (23) by getting the values from your structure-objects